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131.
Coarse grain parallel codes for solving sparse systems of linear algebraic equations can be developed in several different ways. The following procedure is suitable for some parallel computers. A preliminary reordering of the matrix is first applied to move as many zero elements as possible to the lower left corner. After that the matrix is partitioned into large blocks and the blocks in the lower left corner contain only zero elements. An attempt to obtain a good load-balance is carried out by allowing the diagonal blocks to be rectangular.

While the algorithm based on the above ideas has good parallel properties, some stability problems may arise during the factorization because the pivotal search is restricted to the diagonal blocks. A simple a priori procedure has been used in a previous version in an attempt to stabilize the algorithm. In this paper it is shown that three enhanced stability devices can successfully be incorporated in the algorithm so that it is further stabilized and, moreover, the parallel properties of the original algorithm are preserved.

The first device is based on a dynamic check of the stability. In the second device a slightly modified reordering is used in an attempt to get more nonzero elements in the diagonal blocks (the number of candidates for pivots tends to increase in this situation and, therefore, there is a better chance to select more stable pivots). The third device applies a P5-like ordering as a secondary criterion in the basic reordering procedure. This tends to improve the reordering and the performance of the solver. Moreover, the device is stable, while the original P5 ordering is often unstable.

Numerical results obtained by using the three new devices are presented. The well-known sparse matrices from the Harwell-Boeing set are used in the experiments.  相似文献   

132.
Three currently available concurrent language systems, Pascal-Plus, occam and Edison, are used to implement a controller for a robot arm. The robot arm allows real parallelism of operation within the movements of the arm. The feasibility and restrictions placed upon the resultant solution for each of the language systems is then analysed and discussed. A Petri-net solution is also presented for the generalized problem and it is shown that each of the solutions is a different folding of the general net.  相似文献   
133.
为实现高性能有必要采用细粒度的并行,但必须解决其中增大的通信开销问题。多线程计算不仅用来实现细粒度的并行,合理的调度策略还有助于隐藏通信延迟。但其中存在着线程切换开销的问题,多线程处理器可能是一种解决办法。  相似文献   
134.
On Design of Parallel Memory Access Schemes for Video Coding   总被引:3,自引:0,他引:3  
Some of the modern powerful digital signal processors (DSPs) have byte-addressable internal data memory. This property is valuable especially in computationally demanding inter frame video encoding, where data accesses are typically unaligned according to word boundaries. The byte-addressable memory allows load or store command to start accessing from any byte-address, providing at most as many successive bytes from subsequent addresses as data bus can handle in parallel. Maybe the simplest way to construct such a byte-addressable memory is to use N 8-bit memory modules or banks to be accessed in parallel, when N is data bus width in bytes. However, in addition to byte-addressable subsequent bytes, memory consisting of parallel memory modules can provide much more versatile addressing capabilities with reasonable implementation cost. Versatile access formats can significantly reduce the need for data reordering in the register file. At first, we provide motivation for using parallel memory architecture with versatile access formats as an internal on-chip data memory of modern DSP. After this, notations are described and general view of parallel memory design is given. We propose some example parallel data memory architecture designs with data access formats especially helpful in H.263 encoding and MPEG-4 core profile motion and texture encoding. The examples are given for different data bus widths (16, 32, 64, and 128 bits). Finally, performance is shortly compared to other memory architectures and area, delay, and power figures are estimated.Jarno K. Tanskanen was born in Joensuu, Finland in 1975. He studied analog and digital electronics in the Department of Electrical Engineering, and computer architecture in the Department of Information Technology at Tampere University of Technology, where he received his M.Sc. degree in 1999. He is currently working as a research scientist in the Institute of Digital and Computer Systems at TUT. His Dr.Tech. research concerns parallel processing of video compression. jarno.tanskanen@tut.fiReiner Creutzburg received his Diploma in Mathematics in 1976 and attained his Ph.D. in Mathematics in 1984 from the Rostock University, Germany. Prof. Creutzburg has published 3 books, filed 2 patents, and produced approximately 100 articles, preprint, and conference papers. Professional Experience: Since 2000—Part-time Professor for Multimedia technology, Tampere University of Technology, Finland. Since 1992—Full-time Professor of Computer Science, Fachhochschule Brandenburg-University of Applied Sciences, Brandenburg, Germany. 1990 to 1992—Assistant Professor, University of Karlsruhe, Institute of Algorithms and Cognitive Systems, Germany. 1987 to 1989—Head of the Research Section Image Processing. 1986 to 1989—Founder and Head of the International Base Laboratory of Image Processing and Computer Graphics for East European countries at the Central Institute of Cybernetics and Information Processes of the Academy of Sciences (Berlin), Germany. 1976 to 1989—Researcher and Assistant Professor in various Universities and the Academy of Sciences, Central Institute of Cybernetics and Information, Berlin. creutzburg@fh-brandenburg.deJarkko T. Niittylahti was born in Orivesi, Finland, in 1962. He received the M.Sc, Lic.Tech, and Dr.Tech degrees at Tampere University of Technology (TUT) in 1988, 1992, and 1995, respectively. From 1987 to 1992, he was a researcher at TUT. In 1992–93, he was a researcher at CERN in Geneva, Switzerland. In 1993–95, he was with Nokia Consumer Electronics, Bochum, Germany, and in 1995–97 with Nokia Research Center, Tampere, Finland. In 1997–2000, he was a Professor at Signal Processing Laboratory, TUT, and in 2000–2002 at Institute of Digital and Computer Systems, TUT. Currently, he is a Docent of Digital Techniques at TUT and the managing director of Staselog Ltd. He is also a co-founder and President of Atostek Ltd. He is interested in designing digital systems and architectures. jarkko.niittylahti@tut.fi  相似文献   
135.
基于励磁涌流明显的奇异特征和内部短路电流近似正弦波的特点,提出一种利用四边形平行度来识别变压器励磁涌流的方法。当励磁涌流时,波形呈现出严重的上下及前后半波不对称,通过提取四边形的4个顶点,所构成的四边形很不规则,而变压器发生内部故障的情况,所构成的四边形则近似为平行四边形,所以通过平行度的大小可以有效区分变压器励磁涌流和内部故障。变压器各种运行情况的动模试验验证了所提方法的可行性和判据的正确性。  相似文献   
136.
中间视合成是多视点显示中的一种关键技术,广泛应用于三维电视和三维远程视频会议系统中.分析了中间视合成方法的研究现状,讨论了基于图像插值的中间视合成中存在的问题,展望了进一步研究的方向.  相似文献   
137.
空间旋转多光谱多光轴校准技术研究   总被引:3,自引:1,他引:2  
韩军  王晶  陈文建 《激光与红外》2009,39(4):415-418
论文总结了多光轴在空间旋转时形成的原因及其误差量,形成了兼顾安全和便捷的技术途径:首先以摄像机模拟非可见且对人眼有危害的激光器;其次设计加工出一种专用的回转基准调校基座和基准光源,通过转动基座,检测出摄像机光轴和可见光轴在空间不同相对位置的误差,采用双光楔方法进行调节;最后依托过渡工装使激光器光轴相对其安装面的精度与摄像机一致,由此保证了激光轴与可见光轴在任意方位角处均保持平行;其平行度误差不超过0.1mrad。  相似文献   
138.
3D多视点立体显示及其关键技术   总被引:3,自引:0,他引:3  
张兆杨  安平  刘苏醒   《电子器件》2008,31(1):302-307
作为基于 DTV/HDTV 的二维(2D)显示之后的下一代视频显示技术,三维(3D)多视点立体显示已成为国际上的研究热点之一.为建立多视点立体显示系统,阐述了相关的关键技术,包括:光场表示模型和光场获取系统、高效的与现行视频标准兼容的多视点编码和传输方法、解码端任意位置视点的高效绘制方法、3D显示技术以及多视点自由立体显示.针对上述关键技术,分析了当前国际上的发展趋势及存在的问题,同时提出了一种基于交互式自由立体显示的 3D 视频处理系统的解决方案.  相似文献   
139.
针对含有遮挡区域、深孔及凹槽等特征的多面体或回转体物体,设计了一套基于立体定向靶标的探针式多视场三维视觉测量系统,并阐述该套测量系统的结构组成和基本工作原理。首先,基于近景摄影测量技术建立立体定向靶标的6个单元模型,计算靶标各侧面角点在各自单元模型内的坐标,再通过单元模型的链接和光束平差,获取全部角点的精确全局坐标,并将其作为立体定向靶标的全局控制点。然后,设计了利用共面角点辅助定位的探针,仍基于近景摄影测量技术解算出角点和测头在探针坐标系中的精确坐标。最后,利用共面的棋盘格角点与其像平面之间的单应性矩阵,推导全局坐标系、探针坐标系各自与相机坐标系的位姿关系,进而求得探针测头的全局坐标。以量块(量棒)的标准长度作为评价指标,在2m×1.5m的视场范围内测量精度优于0.1mm。测量实验表明,多视场三维视觉测量系统用于具有回转体结构特征的水壶测量,能够获取水壶表面全部区域的点云数据。  相似文献   
140.
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